2 ms·
It has other options, like GDNative: https://godotengine.org/article/dlscript-here https://godotengine.org/article/dlscript-here See for example: https://githu
by shmerl 7y ago
It has other options, like GDNative: https://godotengine.org/article/dlscript-here https://godotengine.org/article/dlscript-here
See for example: https://github.com/GodotNativeTools/godot-rust https://github.com/GodotNativeTools/godot-rust
- mastrsushi 7y agoIt just sounds like another glue language. The reason UnrealScript halted development was because they found that its whole purpose is to call C++ code. So they put their focus into making Unreal a more reusable framework instead of confusing developers with some zainy little toy programming language project that serve as an interface.
- shmerl 7y agoThis allows using any language really, as long as you can produce a shared library that matches the ABI/API. Which should be good enough for those who have some issue with a particular scripting language.