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I'm currently refactoring a legacy codebase which has many of the attributes of big ball of mud. It seems to have started with a misguided amateur attempt at a
by phaedrus 7y ago
I'm currently refactoring a legacy codebase which has many of the attributes of big ball of mud. It seems to have started with a misguided amateur attempt at an architecture, which turned into "the most complicated thing which could possibly work", then imploded. I've been in the "trench warfare" stage ever since I inherited it after the original developers had all gone.
- glouwbug 7y agoAs a counter point, I've been here, and thought the same, but it was my lack of experience that made me think that way. The codebase was written the way it was for a reason, and I was just not experienced enough to understand it's reasoning.