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There seems to be a great deal of difficulty in implementing this in order to displace the "digital goods are free" problem. Building a multi-level-marketing sy
by neworbit 16y ago
There seems to be a great deal of difficulty in implementing this in order to displace the "digital goods are free" problem. Building a multi-level-marketing system to displace conventional paid digital purchases is conceivable, but then implying that it will effectively compete with free seems unlikely.
Perhaps more importantly, I think you're solving the part of the problem that isn't the difficult one. Generally it's existing contracts, regulatory and licensing issues that keep digital media services from taking off... which isn't readily solved by anything other than paying off the existing interests.
- canadaduane 16y agoThis is a good point. There is resistance from both the "I can get it free on bittorrent, so why pay?" crowd, as well as the "I am the copyright holder, everyone should pay for every license" crowd. What I hope to achieve is a compromise that plays to the needs of both sides: to bittorrenters, this says "you are not pirating, you are playing a legitimate distribution role, pay and expect to be paid accordingly". To license owners, this says "accept that copying is not equal to stealing--treat your customers with the respect they deserve and there is a way you can be compensated for it, too." So I am agreeing with you that this "isn't the difficult problem", but you may be overlooking the potential for synergy (win/win "compromise") if only there were a technological middle ground available toward which the discussion might be shifted.