3 ms·
Have you spoken to baldurk about this? Since RenderDoc has GL support and it captures with Detours, in theory with some work it should be able to capture at a l
by Arelius 7y ago
Have you spoken to baldurk about this? Since RenderDoc has GL support and it captures with Detours, in theory with some work it should be able to capture at a level above ANGLE. Not sure if that'd be helpful, but I expect maybe.
Alternatively, could you emit markers at or above the Angle level to provide an easier to understand RenderDoc trace?