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> this will be massive for archive efforts It's not open source, though. That means whatever improvements for preserving Dreamcast games will be taken to the a
by nonbirithm 7y ago
> this will be massive for archive efforts
It's not open source, though. That means whatever improvements for preserving Dreamcast games will be taken to the author's grave. A lot of emulator development revolves around people sharing knowledge about how things work and making incremental improvements.
Taken to an extreme, if you were trying to fully map out a system from top to bottom for the explicit purpose of preservation like byuu's higan[1], it would make no sense to keep the source closed. There's an article[2] describing his request for help mapping the SNES PPU at the transistor level for the purpose of perfectly emulating it. The kind of effort moving in the direction of preseration requires is nontrivial and open source would be a massive benefit. And if there are any flaws there's no need to rely on the motivations of a single contributor to fix them.
I don't believe such a goal is compatible with a profit motive.
[1] https://byuu.org/higan https://byuu.org/higan
[2] https://byuu.org/articles/edge-of-emulation https://byuu.org/articles/edge-of-emulation