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Quickly, make a language teaching startup that does so by creating a few genres of video games (that are comparable to others in those genres but also prioritiz
by ryanmercer 7y ago
Quickly, make a language teaching startup that does so by creating a few genres of video games (that are comparable to others in those genres but also prioritize language acquisition) and actually lure good game designers over.
Then tell me when the product is ready so I can use it.
- TeMPOraL 7y agoHaving played some of the educational games as a kid, my Theory of Edutainment is: you have to make it a good game first, educational second. And then don't market the educational aspects at all. If the game is no fun, or playing it becomes a prescribed activity, it'll achieve no results.
- ghostbrainalpha 7y agoI've always expected an Edu-Startup to crack this problem by pairing an existing hyper-addictive game to more traditional homework. My parents used to make me do quick one page math worksheets. Each sheet which took about 60 seconds earned me 5 minutes of time with "Command and Conquer", and to this day I'm able to quickly do Math in my head that most people would need to put on paper. My abilities drastically drop off at past the Algebra level. If kids today had to memorize 5 new phrases in French while they were stuck in an Overwatch lobby, or something equivalent to get than new skin in League of Legends I think it could be a very powerful learning tool and not require the hands on effort from the parents.
- taurath 7y agoTyping of the dead is a great example.
- ryanmercer 7y agoThat's actually pretty brilliant. It wouldn't be a language learning game but it would augment more formal instruction by assisting in building vocabulary. You could probably build in 5-7 new words a week and show 3-5 old words a week as well. Then of course you can put billboards and graffiti in a game where appropriate in the language using words the game has taught (or will teach). In the load screens/waiting rooms it could be pretty simple too, the game could show and say the word then give you a grid of like 9, 16, 25 words to choose from and make you pick the correct one. The first few times you'd probably struggle but if you were playing for an extended period in a session, or over a week, you'd get that reinforcement every round/match/zone and be able to quickly select the correct words.