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Honnestly, it's mostly the UI revamp that put Blender up to big gun: a familiar interface mean that every artist trained on other software can "easily" transfer
by Arcanum-XIII 7y ago
Honnestly, it's mostly the UI revamp that put Blender up to big gun: a familiar interface mean that every artist trained on other software can "easily" transfer. Sculpting improvement, are, well, an open discussion. Poly modelling with subdiv is still better in Mirai, a software dead for nearly 20 year now for example, and lot of artist using nurbs still miss Softimage 3D 4.