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Thank you for the response and also very cool that the industry is moving towards open source formats. FBX is such a nightmare I'm happy to have moved all my as
by arminiusreturns 7y ago
Thank you for the response and also very cool that the industry is moving towards open source formats. FBX is such a nightmare I'm happy to have moved all my assets to gltf.
- snuxoll 7y agoWould be nice if Epic included a proper gltf importer in UE4, there’s an open source one but it is functionally limited compared to Epic’s built-in importers. Blender does a good job of exporting FBX, but it’s nowhere near perfect since they can’t use Autodesk’s proprietary SDK.
- naikrovek 7y agoThere is one. Has been for a long while (1.5 years or so) if you signed up for the Unreal Studio beta and all of the Unreal Studio stuff came to vanilla Unreal Engine in 4.24.
- snuxoll 7y agoThe datasmith gltf importer is still flagged experimental.
- arminiusreturns 7y agoThis was one of the reasons I moved to godot, among many, many others.