2 ms·
In addition to gibsonf1's recommendations (not books), the following books are good. The first 2 are more pure introductions to the math, the third is applying
by SAI_Peregrinus 7y ago
In addition to gibsonf1's recommendations (not books), the following books are good. The first 2 are more pure introductions to the math, the third is applying it to physics, the fourth to CS.
Linear and Geometric Algebra, by Alan Macdonald: http://www.faculty.luther.edu/~macdonal/laga/ http://www.faculty.luther.edu/~macdonal/laga/
Vector and Geometric Calculus, by Alan Macdonald: http://www.faculty.luther.edu/~macdonal/vagc/index.html http://www.faculty.luther.edu/~macdonal/vagc/index.html
Application to physics: New Foundations for Classical Mechanics by David Hestenes: https://books.google.com/books/about/New_Foundations_for_Classical_Mechanics.html?id=AlvTCEzSI5wC https://books.google.com/books/about/New_Foundations_for_Cla...
Geometric Algebra For Computer Science by Dorst, Fontijne, and Mann: http://www.geometricalgebra.net/index.html http://www.geometricalgebra.net/index.html