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The issue isn't that there isn't a lot of space up there (as the name would imply, there's a lot of room). The issue is that nothing up there stays still: every
by Sanzig 7y ago
The issue isn't that there isn't a lot of space up there (as the name would imply, there's a lot of room). The issue is that nothing up there stays still: everything is orbiting the earth, moving at velocities in excess of 7 km/sec (sometimes well in excess at very high altitudes).
Different space missions have different orbit requirements, so there is a wide range of inclinations, altitudes, eccentricities, and ascending nodes. Take a look: http://stuffin.space/ http://stuffin.space/. It's a very dynamic system with a dizzying amount of pieces in it.
The issue isn't so much mega-constellations in and of themselves, since presumably with good operations automation and standardized communications between operators we can thrust and avoid potential collisions as they arise, even with very large constellations. The issue is reliability: applying a small burn to nudge out of the way isn't an issue when one or both of the two spacecraft in a potential collision is operating and has propellant (although accidents still happen [1]), but if they're both dead, that's a recipe for a hypervelocity trainwreck.
That's why it's important to ensure reliable fail-safe de-orbiting of end-of-life spacecraft. The FCC is moving in this direction, but unfortunately the rulemaking is still pending.
[1] https://en.wikipedia.org/wiki/2009_satellite_collision https://en.wikipedia.org/wiki/2009_satellite_collision
- ben-schaaf 7y ago> sometimes well in excess at very high altitudes High circular orbits move a lot slower than lower circular orbits (eg: geostationary orbits basically don't move at all relative to the ground). It's the highly elliptical orbits that have massive velocities.
- histriosum 7y agoFWIW, geostationary orbital velocity is like 3km per second. I'm not sure that being stationary relative to the ground is very relevant since we are talking about stuff colliding in space. The more stable orbits seem like they might be less prone to issues, though.
- Sanzig 7y agoYep, I was referring to highly eccentric orbits like Molniyas... apologies, I should have been more clear!
- 0x4863A0 7y agoWhile visualizations like stuffin.space are fun to look at, I think they add to the perception problem. The GP's comment was that space is huge compared to the number of human-made satellites. This cannot be refuted by pointing to a visualization that at the default zoom level represents small communications satellites to be the size of Rhode Island.