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> Communication, collaboration, and loneliness continue to be top challenges for remote workers and remote organizations While probably years off and slightly
by jameslk 7y ago
> Communication, collaboration, and loneliness continue to be top challenges for remote workers and remote organizations
While probably years off and slightly dystopian, I'm interested to see how VR may change the remote communication and collaboration aspect. Stuff like ImmersedVR for the Quest (no affiliation) that allows you to be in the same virtual room as someone else, being able to glance over at their (virtual) screens by turning your head and having access to a digital whiteboard seems pretty scifi but are novel solutions to these problems.
- mnm1 7y agoI think video is mostly useless and VR will be even more so if only for the simple fact that many people cannot use it due to motion sickness. Better tech is unlikely to ever change that. (I can't even do 3d movies). I think chat and voice are plenty good and don't have all the drawbacks of a visual solution. I find not having to see people in real life, on video, or in VR to be one of the main advantages of remote work.