3 ms·
Over time, over multiple iterations on multiple versions on various platforms (maybe excluding tests), this seems about right. I remember when I was prototypin
by ci5er 7y ago
Over time, over multiple iterations on multiple versions on various platforms (maybe excluding tests), this seems about right.
I remember when I was prototyping an OpenGL thing on SunOS or a Renderman on same (maybe Solaris?), I was working ALL of the time and cranking out LOTS of code. Then refactor-refactor, fix technical debt, slowly add features without breaking, more automated tests, more platforms, and then, tada! My effective rate of coding (measured by LoC) was depressingly low.
I guess that I'm happy that it appears that I'm effective and relatively efficient, but I'm not the LoC-cranking-out machine that I thought I was. Sobering.