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>Too much parking creates sparseness which reduces walkability Anecdotes and all that but for me, there is also definitely a weird psychological factor when wa
by derg 7y ago
>Too much parking creates sparseness which reduces walkability
Anecdotes and all that but for me, there is also definitely a weird psychological factor when walking past big parking lots in the city I live in. It's just... weirdly oppressive in ways I cannot properly articulate, especially living in a city that predates cars by a couple hundred years. It feels like it takes longer to walk past even if it is the same size as the surrounding blocks (or even if it's smaller!).
- timerol 7y agoYou might be interested to learn about the Gehl Door Average, a metric that Jan Gehl came up with (based on his book Cities for People). It measures the number of doors per 100 meters of street frontage, and is a contributing factor to walkability: https://streets.mn/2014/11/06/front-doors-and-walkable-cities/ https://streets.mn/2014/11/06/front-doors-and-walkable-citie... Parking lots have a 0 GDA, and so feel weirdly empty when walking. (So do parks, but one easily-calculable metric can't capture everything.)
- clairity 7y ago> "Parking lots have a 0 GDA, and so feel weirdly empty when walking. (So do parks, but one easily-calculable metric can't capture everything.)" parks are welcoming, while parking lots are not, so you could also think of parks having infinite GDA, since you can just walk in anywhere (assuming no fences or other impediments along the perimeter).