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Show HN: Florr.io
- Matheus28 7y agoHi everyone. This is a game I released about a month ago, and I think it has finally gotten to a state worth sharing here. First of all: it runs a lot smoother on Chrome than Firefox, so if your frame rate is a bit bad, try that. The client and server are in C++. It uses WebAssembly for the web build (emscripten). It also has native Windows, Linux, macOS and iOS builds (using SDL2 and Skia, not a web wrapper or anything like that). The engine is custom made, kinda evolved from Agar.io, then Diep.io, and now this. Feel free to ask any questions or give feedback.