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It was a rough situation at times. I really took advantage of how self directed things were in the beginning. It was basically a masters program in whatever tec
by MrLeap 7y ago
It was a rough situation at times. I really took advantage of how self directed things were in the beginning. It was basically a masters program in whatever technology I chose to learn. Some people used the time to watch netflix. I wrote a 3d engine for android in almost entirely openGL ES2.0. After that, Unity was what I chose.
I did find a few things I could do that made an impact. One project I did on a lark even resulted in a little recognition.
I overheard an instructor complaining about an onerous, all hands on deck eternal data wrangling task. Seemed like an easy thing to automate. For bureaucracy dodging reasons, I wrote it in actionscript3. All it did was eat files and spit out xslx files.
Turns out it wiped out XX% of the manual labor every instructor on post had to do in a single button press.
A GS megaboss said it was going to save the government millions of dollars a year. Was a little disappointed I never personally got a challenge coin for it. My boss did :)
I'm grateful for the numbers though, I could leave that job confident I saved the tax payer more than I cost.
Hopefully some of the things I'm working on for my current employer will get some visibility in the outside world. Software is ephemera, but I'd like to make a token effort to be remembered.
- sizzle 7y agoAwesome mindset and perspective. Wish I could say the same about my co-workers. I'd work with you in a heartbeat... This intrinsic motivation is highly contagious to me in my experience and I wish I could be around it more often.