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> - being focused on winning instead of getting better. Many players play to get a short term kick out of winning the game instead of playing to get some kind o
by hyperpallium 7y ago
> - being focused on winning instead of getting better. Many players play to get a short term kick out of winning the game instead of playing to get some kind of knowledge/skill that will help them get better.
In difficult projects, it's necessary to improve prerequisite skills before "winning" (completing the project).
But with sufficient layers of prerequisites, the goal becomes distant, the motivation decoupled, until it falls below a threshold.
In addition, for a non-expert, it's difficult to be sure that a prerequisite is really needed, or will be enough, or what the true ROI really is. We don't need precise certainty, but we do need to know well enough.
Do you have any suggestions for getting around this?