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I think the progressive loading feature of FLIF/FUIF/JXL would be really interesting for WebGL. WebGL games already have asynchronous resource loading and incre
by tangm 7y ago
I think the progressive loading feature of FLIF/FUIF/JXL would be really interesting for WebGL. WebGL games already have asynchronous resource loading and incremental image decoding/texture upload just by virtue of using the available APIs. One could get a pseudo texture streaming effect by default (although no unloading of textures...)
- twotwotwo 7y agoThe fancy new lossy mode has some incremental loading too; could be interesting for both.