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Programmer here, i built this app in my spare time, then went full time on it in Sept 2018 after quitting my full time job. Been doing a little contracting on t
by par 7y ago
Programmer here, i built this app in my spare time, then went full time on it in Sept 2018 after quitting my full time job. Been doing a little contracting on the side but this app has grown quite nicely and now has more than a thousand subscribers. Doing mid 4 figure monthly revenue, which is more than I ever expected from an app of mine.
- dougbarrett 7y agoVery cool! How did you find your initial user base? Was it through attribution on the images being shared, or did you do any advertising?
- par 7y agoIn the beginning, and still to this day, I do a good amount of paid advertising. I did a lot of facebook and instagram ads, but over time learned they don't convert that well. Now I mostly focus on app store ads. Google ads performed the worst. I also try to do SEO, blog posts, etc. On a good day, about 20% of my inbound will be from web.
- dkarras 7y agoThanks for sharing your figures. What is your most lucrative revenue source for you? Subscriptions or one offs? And Google store just shows 5000+ installs, I thought you'd have a lot more. Is the Android version new perhaps?
- par 7y agoThe Android version is developed by a friend of mine who has a full time job, and is really lacking all the features, marketing, etc of the iPhone version. Quite unfortunate. Most lucrative revenue is subscriptions by far. I ran one time purchases for a long time. First it was a single one time fee to unlock each feature (there were three.) Then a single one time fee to unlock all features. Then subscriptions. I hate to say but I wish I went to subs a lot sooner.
- jitendrac 7y agoThanks for sharing, Subscription based app is good for long run revenue. can you share the percentages of user and revenue in each platform android and ios?