4 ms·
WebGPU does not supercede Vulkan, Metal, or DirectX, and especially not OpenCL/CUDA. Please at least try using CUDA before claiming WebGPU even approaches anyth
by Jasper_ 7y ago
WebGPU does not supercede Vulkan, Metal, or DirectX, and especially not OpenCL/CUDA. Please at least try using CUDA before claiming WebGPU even approaches anything near its functionality.
WebGPU has tradeoffs and issues like anything else. AAA game engines, like the ones I work on, are still going to continue to have to support console platforms without WebGPU support, and will still have their own platform interfaces around stuff like that. Don't get me wrong, WebGPU is a very nicely designed API, but it is still lowest-common-denominator, and is about 2 years behind schedule.