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Stadia is dead on arrival due to its hard limit on Linux. I mean they want game developers all to use Vulkan on Stadia, a much better and superior graphics API,
by stevefan1999 7y ago
Stadia is dead on arrival due to its hard limit on Linux. I mean they want game developers all to use Vulkan on Stadia, a much better and superior graphics API, but still people got used to the inferior OpenGL/DirectX immediate mode thinking, Stadia need to give time the masses to adapt the better way of utilizing the GPU.
But I love to see how far Geforce Now could do. Maybe we could trigger a sandbox escalation and use that juicy GPU as a render station/encoding station, its just so cheap man.
- m-p-3 7y agoI don't think it's dead, because a major hurdle for gaming on Linux is the hardware heterogeneity, and the fact that there isn't the same volume of potential customers on the end-user side. However, Stadia brings a Linux platform with well-defined specs, which greatly reduce the amount of configuration to test, like a game console. Many game developers are already used to a Linux/Unix/BSD-like environment if they develop for the PlayStation and the Switch, so I think they still stand a good chance. On the topic of Nvidia, I'm glad they're jumping with some competition.