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It looks amazing of course but the ocean/lake water looked really off to me, like it was a static texture map and not dynamically moving with waves/currents. I
by eigenvalue 7y ago
It looks amazing of course but the ocean/lake water looked really off to me, like it was a static texture map and not dynamically moving with waves/currents. I would think it would be easy enough to simulate this in a low cost way with some demo-scene type display hacks so I'm surprised they don't do something like that.
- arianestrasse 7y agoWhen you're that high, the individual waves and currents are simply not that visible. What you see on the video IS how it actually looks in real life. As always, whenever you find yourself saying something along the lines "I'm surprised they haven't thought of it...", the odds are they actually have thought about it and that you're wrong. After all, it would be comical for Microsoft to spend so much on dynamic, volumetric clouds and then just throw in the "fluid simulation engine" a.k.a. static textures from Flight Simulator 98.
- jgwil2 7y agoI noticed that too but also doesn't the ocean just look weirdly static from great heights? Haven't flown in a while, can anyone else confirm that observation?
- friendlybus 7y ago3mins into the video you can see waves flowing. The narrator mentions the team implementing currents.