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I basically agree with you, disagreeing on just point: I think (and hope!) that VR hardware like Oculus Quest and the accompanying media store might get big. I
by mark_l_watson 7y ago
I basically agree with you, disagreeing on just point: I think (and hope!) that VR hardware like Oculus Quest and the accompanying media store might get big. I rarely use FB (mostly for shamelessly plugging new books I write) but the Oculus device pulled me back in a little. Currently, Oculus entertainment like Lucas Arts’ Vader Immortal trilogy is such fine entertainment that it blows me away. Other Oculus activities like watching Netflix and Amazon Prime Video in a VR theater is cool, but the graphics resolution needs to increase for that use case.
I can imagine a future Oculus Quest as being a primary way to interact with the Internet, streaming entertainment, immersive 3D games, etc. I think FB has a lot of headroom for how big this business could get.
Just to be transparent: in the distant past, I worked on VR for Disney and SAIC, and games for Nintendo. So, I am prone to exuberant joy by any good VR experience, so please take my opinions with the large dose of skepticism that they deserve.
- randomsearch 7y ago> I can imagine a future Oculus Quest as being a primary way to interact with the Internet, streaming entertainment, immersive 3D games, etc. I think FB has a lot of headroom for how big this business could get. 100%. if they get it right. Facebook as a company was entirely doomed long-term until they bought Oculus (should that have been allowed?). VR is going to explode in the next ten years, and if Facebook plays its cards right it will become a VR platform company instead of an ad company. And that VR will be far more stable than faddish social networking or ad spam. For most people I know Facebook is dead, and Instagram's demise is just one gimmicky app launch away (TikTok++). I'm gutted about Facebook's purchase of Oculus personally, because (unlike the article) I think Facebook's behaviour has been absolutely reprehensible, including its refused to remove outright, hugely damaging, political propaganda from its platform for the sake of profit. I really don't want a company with that culture owning the VR space. I pray it won't.