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I think the more interesting/dangerous jumping is when the perception engine fails to consistently classify/find objects in the scene, between adjacent frames,
by Erlich_Bachman 7y ago
I think the more interesting/dangerous jumping is when the perception engine fails to consistently classify/find objects in the scene, between adjacent frames, not the specific fps of the process. This video seems to display some of such inter-frame jumpiness.
- mitchellgoffpc 7y agoInter-frame jumpy-ness can be smoothed out slightly by the control algorithms, on the assumption of object permanence, as long as the underlying vision NN doesn’t miss things too often.
- deleted 7y ago[deleted]