3 ms·
You might of heard the term 'strafe jumping' used in place of 'bunny jumping', they are actually different things, but depending on the game you played the term
by markandrewj 7y ago
You might of heard the term 'strafe jumping' used in place of 'bunny jumping', they are actually different things, but depending on the game you played the term might of been used interchangeably.
"The main difference between the two is that Bunny Hopping requires the player to release the forward movement key immediately upon strafing."
https://quake.fandom.com/wiki/Bunny_Hopping https://quake.fandom.com/wiki/Bunny_Hopping
In other words, if you were playing Q1/Quake World, to gain speed, you would jump and only press left and right. To keep going straight you would flick your mouse in the opposite direction that you were pressing on the keyboard. Although there are a bunch of other small tricks. In Quake 3 you would be required to press forward and left/right, unless you were playing something like CPMA. You also had more air control in something like Q1/Quake World.
It is pretty interesting from a gaming and programming perspective :). Also, not about mechanics, but Q2 CTF was really fun at the time :D