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As a die hard Quakeworld fan, the relatively boring movement physics of CS was one of the things that put me off. I'm not mentioning this to be a jerk, just th
by Fuzzwah 7y ago
As a die hard Quakeworld fan, the relatively boring movement physics of CS was one of the things that put me off.
I'm not mentioning this to be a jerk, just that I totally understand how the movement can make someone addicted to a game.
Side note, when id software handed off maintenance of Quake 2 to Threewave, Zoid added full air control ala QW to Q2. Suddenly I loved the game. Alas, Q2ers almost rioted and it was changed back.