3 ms·
Four bits is probably too low, since you would need to fit other data into the renaining bits in order not to waste them. The x86 is (merely) byte-addressable
by unwind 7y ago
Four bits is probably too low, since you would need to fit other data into the renaining bits in order not to waste them.
The x86 is (merely) byte-addressable so a byte is the smallest piece of data that makes sense for an "object", as far as I know.
- londons_explore 7y agoNearly all objects are full of pointers. You can pack loads in if they're 4 bit.