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I've played the Serious Sam games and I don't see them as improvements on Doom. They take a rather narrow aspect of Doom and make an entire game out of that. Su
by boomlinde 7y ago
I've played the Serious Sam games and I don't see them as improvements on Doom. They take a rather narrow aspect of Doom and make an entire game out of that. Sure, there are times in Doom where you need to clear out big rooms filled with monsters, but Serious Sam is only that. One of the strongest points of Doom IMO is the level design, and that's entirely lost in the Serious Sam games, because at best they're just a sequence of arenas, and at worst there is some obvious collect-four-things "puzzle" in the way of an entirely linear progression.
That's not to say that I didn't enjoy them, but they're definitely different beasts rather than improvements on Doom. In my view that's kind of like saying that Gauntlet is an improvement of the experience in Ultima.
- test1235 7y agoSerious Sam shifted into a whole new dimension with co-op multiplayer, huge outdoor spaces and huge end of level bosses. Playing with a few friends, the atmosphere of watching your team mates far away in the distance, launching salvos of rockets up at some giant monster, which is even further away in the distance, while running non-stop from hordes of screaming enemies, to the tune of mad techno beats and endless explosions has yet to be beaten in my mind.
- maury91 7y agoI remember playing for years with a few friends at Serious Sam the 2nd encounter (to not be confused with Serious Sam 2), we could play in 4 with just one computer and 2 monitors (you configure it in window mode, and you put the very wide window in the middle of 2 displays). it was a lot of fun, especially the last levels where the horde was immense (and the computer didn't freeze)
- rangibaby 7y agoIt obviously doesn’t matter now but at the time Serious Sam ran GREAT on toaster PCs