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Thank you for trying it! I hadn't tested with the WSL, so I'm relieved it worked there as well. I put a lot of work into making it build from scratch easily. I
by springogeek 7y ago
Thank you for trying it! I hadn't tested with the WSL, so I'm relieved it worked there as well. I put a lot of work into making it build from scratch easily.
I started this project because I had been making small games with the PICO-8 and Lua, but I wanted to work on larger projects. There's Love2D, but I find Lua tricky at times, since you often have to reinvent OOP-structures and it's disconcerting with 1-indexed arrays.
Wren is closer to more classical programming languages, so I thought I'd give it a go. :)
HTTP is tricky since the protocol is quite complex. I think it would require an external library. However, creating an interface for net sockets wouldn't be too hard. I'd love to enable multiplayer games with UDP sockets in the future :)
The Wren runtime is very extensible, so if I can code it with C, it can be made available to users of DOME!