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This is the equivalent of building a programming language in the style of Mediaeval English. Fairly sure it's not meant to go mainstream.
by yen223 7y ago
This is the equivalent of building a programming language in the style of Mediaeval English. Fairly sure it's not meant to go mainstream.
- Igelau 7y agoI like this idea. Where's the Chaucerian English programming language?
- aquadrop 7y agoNot directly, but in a same vein, there's language based on rock music texts: https://github.com/RockstarLang/rockstar https://github.com/RockstarLang/rockstar Example of the code: Evil Energy is death The Legend says doo Spirit takes Will Give back Will plus The Legend Put The Legend into my perspective my dream was spellbound While Evil Energy is stronger than my dream Put Spirit taking my perspective into my perspective Knock Evil Energy down
- hhas01 7y agoIt’s like AppleScript, but with sick guitar licks! Could be the next Gloryhammer!
- hhas01 7y agoYep, it’s play. But, even just playing might generate ideas and insights that subsequently prove to have “real work” uses as well. Play also has the advantage of being utterly unconstrained by any need to “be serious”, and in having no fear in failures. Can you imagine silly fun design risks being taken while crafting the next “Ada”? Or even the next Python or Swift? At “worst”, the exercise runs its course having demonstrated pictographic writing systems impractical for real-world software development. (And, for my money, voice is really the next way to go.) Still, with a potential ready-made audience of 1.4 BILLION, I think such exploratory work is not a wasted investment.