4 ms·
Often. Often missed though.
by gvjddbnvdrbv 7y ago
Often. Often missed though.
- moron4hire 7y agoAlmost every component of a game is built on the premise of leaky abstractions that go unnoticed. Texture compression, lighting techniques, physics, audio filters, network latency filters.
- Fredej 7y agoThere are other uses of 3D than games. 3D Engine != Game engine.