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Compressing the H264 requires quite a bit more processor power on the server. It's fine for steam link because the use case usually involves a powerful gaming P
by ubercow13 7y ago
Compressing the H264 requires quite a bit more processor power on the server. It's fine for steam link because the use case usually involves a powerful gaming PC on the server end, often with a dedicated GPU video encoder.
- wbl 7y agoIf only there was a way to intercept the screen drawing commands and send those over the network instead.
- jsgo 7y agoIs there a similar system to Guacamole that does involve encoding? I was actually looking at this a few days ago because I've been very interested in implementing something like Google's Project Stream locally where I can render things in the browser, but frame rate is important for me.