3 ms·
GDScript is really easy to pick up, well documented and like any DSL created specifically for one job, it's straightforward without sharp edges. I've used many
by keyle 7y ago
GDScript is really easy to pick up, well documented and like any DSL created specifically for one job, it's straightforward without sharp edges. I've used many languages in games including C++ and I find GDScript a breeze.
If you need something only another language has to offer, unless it's a big library, conversion to GDScript is usually the matter of a few hours at most.
Otherwise for 2D another game engine I'd recommend is Love2D.