4 ms·
In Unity up is +y, down is -y. In Godot it's reversed, I guess because screen updates usually start at the top left corner of the screen.
by zubspace 7y ago
In Unity up is +y, down is -y.
In Godot it's reversed, I guess because screen updates usually start at the top left corner of the screen.
- Insanity 7y agoIt's reversed in most places historically. 0,0 is top-left. I think unity is the odd one here