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> It was pure R&D, graphics and realtime systems for their own sake. Today, this doesn't exist. 3D graphics are an applied technology that's part of an app, but
by zeusk 7y ago
> It was pure R&D, graphics and realtime systems for their own sake. Today, this doesn't exist. 3D graphics are an applied technology that's part of an app, but not a product research area of its own.
I'm quite certain there are teams here at Microsoft that do just this, and their counterparts in the GPU industry (AMD/Nvidia/Intel - although Nvidia seems to be the dominant one in research)