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Do you have any examples where a serious competitor emerged because a game developer didn't support Linux or Mac?
by ssully 7y ago
Do you have any examples where a serious competitor emerged because a game developer didn't support Linux or Mac?
- threatripper 7y agoNone that I know of. Almost all Linux games also support Windows. Steam heavily supports Linux and in their numbers are 0.67% Linux users: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw... It is rumored that Steam uses Linux for leverage in negotiations with Microsoft. Therefore it may have a big strategic value for them even though the numbers are still so low.
- Macha 7y agoI mean, Valve's Linux support happened because they were spooked by the Windows Store and the idea of a possible future iOS style lockdown leaving them shut out of the market
- speedgoose 7y agoSuperTux and Gnome Mines!
- yyyk 7y agoThe casual link is nigh-impossible to prove. However, Bungie started as a Mac shop, and Stardock started as an OS/2 shop. It's possible to make the claim that had more commercial games been available to these relatively small platforms in the 90s, there wouldn't have been enough space for these game companies to emerge. As I said, I can't prove that. It's quite possible these companies would have been successful anyway.