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Ask HN: How to get access to secret Windows APIs?
Dear HackerNews,
I would like to implement my own virtual surround sound provider akin to "Windows Sonic for Headphones" and "Dolby Atmos for Headphones". As far as I can see, there's absolutely no public API doc about that feature.
How would you approach analyzing / reverse engineering Windows to get access to the provider-side API?
Given that Windows usually uses COM objects, I'd guess that once you have the correct binary file, creating a reliably working interface specification should be easy.
- fxtentacle 7y agoThis is the consumer-side API: https://docs.microsoft.com/en-us/windows/win32/coreaudio/render-spatial-sound-using-spatial-audio-objects https://docs.microsoft.com/en-us/windows/win32/coreaudio/ren... I'm trying to implement the provider side, i.e. the thing that creates COM objects for ISpatialAudioClient to work with.