2 ms·
To be honest, I think it's about crossing the lines of emulation and simulation. In emulation, we mostly consider instruction level behavior as good enough, but
by masswerk 7y ago
To be honest, I think it's about crossing the lines of emulation and simulation. In emulation, we mostly consider instruction level behavior as good enough, but here, we'll have to venture below cycle level and integrated hardware effects to copy the behavior.