2 ms·
> Skeuomorphic design is a great enabler for Human Computer Interaction and allows the layman to quickly grasp things. It was a lot of fun working on apps duri
by skohan 7y ago
> Skeuomorphic design is a great enabler for Human Computer Interaction and allows the layman to quickly grasp things.
It was a lot of fun working on apps during the Skeuomorphic design era, but I'm not sorry we've moved on. For one thing, we used to have to ship apps with a lot more image assets, which increase the bundle size substantially, but only really serve to delight the user the first few times they open the app and become invisible after that.
Also skeuomorphism was a lot easier to achieve when there was exactly one screen resolution to target. We used to really count pixels when designing screen layouts, and it pains me to think how many different asset versions we would need now to support all devices cleanly.
Ultimately I think it was a useful metaphor when touch screens were new, since it gave people useful information about how interacting in this format differed from a PC or laptop screen. But the thing which is really unique about touchscreen interactions is how the content can move and react to a user's touch, and it's much easier and less costly to do interesting things in that realm with simple lines and colors than with fully textured surfaces.