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I've worked on a hobby programming language where I've made that design decision, too. But it makes pointers less general. Single "Objects" are arrays of length
by jstimpfle 7y ago
I've worked on a hobby programming language where I've made that design decision, too. But it makes pointers less general. Single "Objects" are arrays of length 1, but not in the type system. And in practice it often happens that I want to treat an object as an array of length 1.
On the other hand I can't remember that I've ever given a pointer to an object that was treated as an array. I figure it happens about as often, and is about as easy or hard to debug, as swapped function call arguments. Which is pretty rare in my experience. And my philosophy is that making separate types for things that are structurally the same is usually a bad idea. Because it splits your world in two.