2 ms·
You’re missing a multiplier there, the average of every users playtime/realtime fraction. Let’s generously assume that to be 10% (meaning every user listens for
by Swenrekcah 7y ago
You’re missing a multiplier there, the average of every users playtime/realtime fraction. Let’s generously assume that to be 10% (meaning every user listens for 2.4 hours every single day on average) and then it comes to 0.5%