3 ms·
IME, it’s not 1440p that is interesting, but skipping all the way to 1600p or 2160p. This lets you use 2x scaling factor and keep the same ergonomics of 800p or
by wwright 7y ago
IME, it’s not 1440p that is interesting, but skipping all the way to 1600p or 2160p. This lets you use 2x scaling factor and keep the same ergonomics of 800p or 1080p, but has a few other big advantages:
- “Retina” resolution with significantly less artifacting due to density (your eye doesn’t see “pixels” individually)
- Ability to tweak resolution scaling without paying a huge cost in visual artifacts (on a MacBook, the native resolution is often 1600p with virtual 800p, but you can scale to 960p, 1080p, or even down below 800p if you want, and they all look pretty good)