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I wonder if you'd be better off using a larger monitor (with or without a higher resolution) further away from you physically, so that it covers the same visual
by saalweachter 7y ago
I wonder if you'd be better off using a larger monitor (with or without a higher resolution) further away from you physically, so that it covers the same visual angle as your smaller monitor.
Something with focusing on near/far objects maybe?
- _bxg1 7y agoIf it covers the same visual angle, what's the benefit? It's just more expensive and takes up more space. I also think "more screen space" == "more productivity" is a fallacy. There was an article here the other day where someone used a Surface Go as his primary development machine. That's a bit extreme, but I used a plain 15-inch MBP without a second monitor for several years at work and didn't feel hindered whatsoever. Of course it depends on your workflow; game developers or film editors tend to need more things onscreen at once, for example. But I think programmers get too excited about more/bigger monitors because they look cool on a desk and are relatively inexpensive these days. And they, you know, feel productive.
- saalweachter 7y agoThere's a standard recommendation to periodically look away from your monitor and focus on something farther away for a few moments because of mumble mumble eye strain mumble reasons. I don't know if a monitor farther away would alleviate this. There are differences, because even if it is the same visual angle you are focusing on something farther away. (For a quick example, sit in front of a window, ideally a dirty one, and shift your focus from a point on the window to the scene behind, back and forth, while still looking in the same direction.)