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I also like MOO the best because of the lack of busywork. In a way, it feels a lot like a Euro board game, with sliders instead of meeples working the planets.
by labster 7y ago
I also like MOO the best because of the lack of busywork. In a way, it feels a lot like a Euro board game, with sliders instead of meeples working the planets. Well, like a Euro except for the glassing your opponents' planets part; genocide is kind of rare in cardboard. But it is possible to play and win without doing that, in most games anyway. And then you're playing a game where if you collect enough "points" from your economic engine -- population from terraforming -- you win the game.
Now can you offer further explanation of this "interplanetary rail" thing? Is it Galaxy Express 999 style?
- jtolmar 7y agoYou decide what resource a planet produces, then hook it up to nearby planets that provide the resources it wants, which expands how far it can send its resource along the network. The network itself is composed of rail lines directly between planets. Screenshots on my twitter: https://twitter.com/LiterallyOwls/status/1218418806520979456 https://twitter.com/LiterallyOwls/status/1218418806520979456