4 ms·
Thanks for the feedback, everyone. A few of you mentioned Dwarf Fortress. I am aware of it, and considered adding a section on it after Elder Scrolls, but this
by cfmcdonald 7y ago
Thanks for the feedback, everyone.
A few of you mentioned Dwarf Fortress. I am aware of it, and considered adding a section on it after Elder Scrolls, but this was already twice the length of one of my usual posts, and I wanted to 'ship it.'
It was pointed out that I only presented two alternatives in my conclusion, but there's a third of a super-dense procedurally generated world a la Dwarf Fortress. I agree this was an oversight on my part. This points in the direction of an interesting subtlety about whether a rigorous simulation is what you really want at all - the DM 'simulates' a world in a way that is highly biased towards adventure, excitement and fun.
I may go back and revise to try to bring in some of these points at a later date.
One person mentioned the Mythic GM simulator, I'm aware of that also, but a) it's a very niche product and b) it still requires someone to GM, that person may just also be the sole player. It does provide a biasing function so that you can by 'surprised' by outcomes and guide your own adventure in unplanned directions. It actually is more in the realm of a DM aid, as some have mentioned this may be the most fruitful direction for AI, as an aid rather than a replacement for a DM.