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Great points! Tangent: I wish more games were explicitly collaborative. Some competitive games can easily be adjusted, others not so much. Games like "Forbidde
by chrisweekly 7y ago
Great points!
Tangent: I wish more games were explicitly collaborative. Some competitive games can easily be adjusted, others not so much. Games like "Forbidden Island" represent, for many, a completely foreign paradigm where everyone's in it together. Shame that's not more common.
- majos 7y ago+1, I used to play random DotA pub games and got a huge kick out of the occasions when a team of strangers would click and work together. I sort of replicated that with pick-up basketball but topped out at below average. If anybody has team game recommendations like Forbidden Island I'd like to hear them.
- chrisweekly 7y agoDotA?
- majos 7y agoDefense of the Ancients, originally a Warcraft custom map, now it's own game. Two teams of 5, you level up and train and try to kill the other team's base, a good game is maybe an hour. "Pub game" is short for public game, just groups of strangers matched to play online.
- eindiran 7y agoThere is a fairly large number of collaborative board games: https://boardgamegeek.com/boardgamemechanic/2023/cooperative-game https://boardgamegeek.com/boardgamemechanic/2023/cooperative... Some interesting ones: * Gloomhaven * Spirit Island * Pandemic (or any of the other games in the series) * Codenames Duet * Arkham Horror (or any of the other games in the series) * Mysterium
- Evgeniuz 7y agoKind of a smaller ones, but "Hanabi" and "Grizzled" are also nice. The good thing in these two games is they're not feeling like group solitaire (and I love a good game of Spirit Island, but point stands), you actually have to cooperate with another people, you can't win them by yourself.
- funnybeam 7y agoAnd then there is Diplomacy, where you have to cooperate with everyone to get anywhere - right until you stab them in the back
- mjevans 7y agoBetrayal at the House on the Hill is _supposed_ to be like this, at least most of the time in my experience.