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It's an open world roguelike in Clojure. It was counter intuitive to me at first, but modifying real-time behavior like rendering is even easier because the fee
by aaron-santos 7y ago
It's an open world roguelike in Clojure. It was counter intuitive to me at first, but modifying real-time behavior like rendering is even easier because the feedback loop doesn't involve player interaction.
- earenndil 7y agoGame code doesn't need player interaction either to hotreload. See this section of a talk by Bret Victor for some inspiration: https://www.youtube.com/watch?v=PUv66718DII&t=10m42s https://www.youtube.com/watch?v=PUv66718DII&t=10m42s
- deleted 7y ago[deleted]