3 ms·
That sounds weird and awesome at the same time. Does the face move at all? Have you thought of using facerigging software? I wonder what you think of virtual r
by thrwaway69 7y ago
That sounds weird and awesome at the same time. Does the face move at all?
Have you thought of using facerigging software?
I wonder what you think of virtual remote space with advanced face rigged avatars as the future?
0] https://facerig.com https://facerig.com
- dsaffy 7y agoWe actually have a feature in Pragli that sort of does this... https://pragli.com/blog/live-avatars-with-faceapi-js/ https://pragli.com/blog/live-avatars-with-faceapi-js/
- thrwaway69 7y agoYeah I saw that but it's not as fluid yet. I am thinking of 3d faces with realistic facial texture and expressions. Btw, nice product!
- dsaffy 7y agoOh yeah that would be awesome... I definitely think that's the future
- ragona 7y agoYou note in the article that the detection occasionally causes some lag in your overall application. Have you looked into a background worker for the task?
- dsaffy 7y agoWe actually discovered that the CPU increase was not caused by the detection, but rather by the CSS animation of the SVG moving around. It turns out that the detection itself is very fast and lightweight, so there was no need to optimize (background workers would've been a good idea though). We somewhat optimized the CSS animation, but it's still not where we'd like to be... if anyone on here knows how to improve CSS animation performance beyond dropping frame rate / shortening the animation, I'd love to know. Tried some obvious things (z index, will-change).
- ollifi 7y agoI phrased it wrong. It was a stream from webcam to indicate I was there. I don't think it needs to be good quality or fast frame rate though. Maybe even better if it's really pixellated. Just something to remind people. If somebody forgot to turn on the tv I had to mute the chatter in my end as well, because people very easily start having too private conversations. Avatar could be quite fun but maybe too uncanny as well.