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I just shut down my work computers and switched over to my personal machine so I could jump into training mode to work on my dribbling, because I watched a few
by kgwxd 7y ago
I just shut down my work computers and switched over to my personal machine so I could jump into training mode to work on my dribbling, because I watched a few tips videos on lunch I was eager to apply, but decided to check my news feed first. Fuck.
Cost of the game, 12 DLC packs, and 3 season passes just gone. 388 hours over 12 months to build skills I will never use again. And just as many hours watching others play.
Rocket League was the one and only game I decided to break my no-centralized-or-DRM-protected-games rule for because it is an absolutely beautiful, pure-sport game.
Psyonix made a fantastic game, Epic will destroy it. I knew how bad they were but really hoped they were just going to take this piece of art, not fuck with it, and just profit.
The money I've spent on the game as a Linux user is easily measurable, but what about the, no less than 10, people I've inspired to buy the game and the people they in-turn inspired to buy the game? What about the toys my 3 year old wants because he sees me playing the game? What about when it would have been time for him to get a copy? What about all the friends he was going to inspire to get a copy? All because of a single Linux user that went against his own ideals hoping not to get fucked just this one time.
- ohithereyou 7y agoRocket League costs $20 when it's not on sale. Say you get 50 people to buy the game. That's $1,000 in revenue, let's say that 80% of that is profit. So that's $800 that Psyonix/Epic make. I would imagine the staffing costs to keep Linux and macOS versions of the game running are more than $800/week.