3 ms·
Why?
by anewvillager 7y ago
Why?
- dang 7y agoIt would add a lot of complexity, and any system has only a limited number of complexity cards to play. I'd rather play them on things that have a clear connection to HN's core. With features like this, the benefits are obvious while the costs are not. I fear those. That's not to say that tagging is always a bad idea—far from it. It depends on the system.
- bostonpete 7y ago> I'd rather play them on things that have a clear connection to HN's core. What have they been played on historically? Mostly behind the scenes stuff? Maybe I don't pay close enough attention but I haven't noticed much in the way new features/improvements over the past five years or more...(?)
- dang 7y agoYes, mostly behind the scenes stuff. And also just keeping powder dry, per our motto: Move slowly and preserve things.
- frandroid 7y agoI was tongue in cheek with my comment, but I enjoy JWZ's "previously" links and tags can help traverse the history that you're working to preserve. The simplicity you mention is worth a lot, though.