4 ms·
Tim Sweeney (Epic/UnrealEngine) did a great presentation a while ago about what his ideal game engine programming language would be like. http://www.st.cs.uni-
by teamonkey 18y ago
Tim Sweeney (Epic/UnrealEngine) did a great presentation a while ago about what his ideal game engine programming language would be like.
http://www.st.cs.uni-sb.de/edu/seminare/2005/advanced-fp/docs/sweeny.pdf http://www.st.cs.uni-sb.de/edu/seminare/2005/advanced-fp/doc... (PDF)
It's almost a cry for help, but he explains why they're not using e.g. Haskell.